![]() ![]() ![]() More light and detail filling every scene ties each scene together like a nice rug might to a living room, and makes it easier to ignore the smaller graphical blemishes. It's not a particularly well optimized game as is.īut even so, screen-space ray-traced illumination adds to the final image. Full scene ray-tracing would murder GTA 5's performance. Screen-space ray-tracing only reflects elements currently visible, or within the screen space. Total ray-tracing simulates natural light sources to light a scene, both on and off screen. ![]() The overhaul includes changes to "the environmental weathers, lighting system, ambient colors, tonemapping, world textures, building models and much more." But more concretely, in PC gaming terminology, NVE adds ".Screen-space Raytraced Global Illumination, Skylighting, Rain reflections."ĭid you see it? The big buzzword? No, ray-tracing as we know it today is not part of the NVE overhaul. ![]()
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